
ToMyX – Prologue
A downloadable game
ToMyX — a surreal emotional game show inspired by my real past romantic relationships, where personal history becomes playable confrontations.
About the Show:
ToMyX takes place inside a surreal televised game show where past relationships are turned into public confrontations. Each episode places you under the spotlight, forcing you to face memories, accusations, and unresolved emotions in front of an unseen audience.
Inspired by real emotional experiences, the show transforms personal history into spectacle. Conversations unfold through Visual Novel sequences, while intense bullet-hell duels represent the emotional clashes behind every breakup. What was once private is now part of the show.
In ToMyX, closure is not given — it must be survived.

Combat System:
At the core of ToMyX lies an emotionally driven bullet-hell system where every confrontation becomes a playable clash of feelings.
During duels, you must navigate through dynamic attack patterns that represent accusations, memories, and unresolved tension. Words are no longer dialogue — they become obstacles, pressure, and direct threats on stage.
Combat is built around contrast: confrontation versus restraint, pressure versus control. Each encounter demands precision, timing, and emotional awareness as the intensity escalates under the spotlight.
In ToMyX, arguments are not just heard — they are survived.



Boss Battles:
Each major confrontation culminates in a boss encounter — a fully realized emotional duel where patterns grow more complex and the pressure intensifies.
Bosses embody the core conflict of each relationship. Their attack patterns reflect personality, tension, and unresolved issues, turning narrative drama into mechanical challenge.
These encounters push the player to fully engage with both the combat system and the emotional stakes of the show.
Under the lights, there is no easy escape — only survival.

Emotional Duels:
Every chapter culminates in a Final Judgment — a decisive trial where everything comes together.
After surviving confrontations and reliving key memories through the Visual Novel segments, you will be tested on what you have understood. The Final Judgment challenges both your mechanical skill and your attention to the narrative, forcing you to confront contradictions, hidden truths, and emotional consequences.
These trials are not just battles — they are verdicts.
Under the lights of the show, the audience watches as you prove whether you were truly paying attention… or merely surviving.


Controls:
ToMyX supports both controller and keyboard & mouse.
Keyboard & Mouse:
- WASD — Move / Absorb
- Mouse — Aim / Shoot
The mouse provides precise targeting, while keyboard movement ensures responsive positioning during bullet-hell sequences.
The control scheme is designed for clarity and responsiveness, giving players full control during both confrontations and boss battles.
Controller (Dual Joystick):
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Left Stick — Move / Absorb
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Right Stick — Aim / Shoot
Movement and offensive actions are separated across both sticks, allowing full directional control while maintaining precision during high-intensity encounters.

Prologue Content:
The ToMyX - Prologue includes:
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The opening of the show and introduction to its surreal format
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Narrative Visual Novel sequences presenting the first relationships
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A full emotional bullet-hell confrontation
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A major boss encounter
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A Final Judgment trial that tests both skill and attention
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Core gameplay systems and mechanics
Minerva — the show’s charismatic and dangerously charming hostess
This prologue represents the foundation of the full experience and offers a complete playable chapter of the show.

For Content Creators:
You're welcome to record and share gameplay of ToMyX - Prologue.
| Updated | 22 hours ago |
| Published | 15 days ago |
| Status | In development |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | Sinpla |
| Genre | Visual Novel, Action, Shooter |
| Made with | Godot, GIMP, Audacity |
| Tags | Arcade, Bullet Hell, Fast-Paced |
| Average session | About a half-hour |
| Languages | English, Spanish; Castilian |
| Inputs | Gamepad (any) |
| Accessibility | Interactive tutorial |
| Links | Steam, Instagram, YouTube, Twitter/X, Twitch |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |
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